Newer
Older
TheVengeance-Project-IADE-Unity2D / Assets / 2D Hand Painted Tilesets / 2D Hand Painted - Grassland Tileset / Sprites / Tilesets 64x64 / Waterfall [email protected]
fileFormatVersion: 2
guid: 8697045f6e82c7e4b879ea1c39e95a61
TextureImporter:
  internalIDToNameTable:
  - first:
      213: 21300000
    second: Waterfall Spring@64x64_0
  - first:
      213: 21300002
    second: Waterfall Spring@64x64_1
  - first:
      213: 21300004
    second: Waterfall Spring@64x64_2
  - first:
      213: 21300006
    second: Waterfall Spring@64x64_3
  - first:
      213: 21300008
    second: Waterfall Spring@64x64_4
  - first:
      213: 21300010
    second: Waterfall Spring@64x64_5
  - first:
      213: 21300012
    second: Waterfall Spring@64x64_6
  - first:
      213: 21300014
    second: Waterfall Spring@64x64_7
  - first:
      213: -3779926704629163808
    second: Waterfall Spring@64x64_4
  - first:
      213: -731357510618232955
    second: Waterfall Spring@64x64_5
  - first:
      213: -6884164358174699313
    second: Waterfall Spring@64x64_6
  - first:
      213: 7855493446406838604
    second: Waterfall Spring@64x64_7
  externalObjects: {}
  serializedVersion: 11
  mipmaps:
    mipMapMode: 0
    enableMipMap: 0
    sRGBTexture: 1
    linearTexture: 0
    fadeOut: 0
    borderMipMap: 0
    mipMapsPreserveCoverage: 0
    alphaTestReferenceValue: 0.5
    mipMapFadeDistanceStart: 1
    mipMapFadeDistanceEnd: 3
  bumpmap:
    convertToNormalMap: 0
    externalNormalMap: 0
    heightScale: 0.25
    normalMapFilter: 0
  isReadable: 0
  streamingMipmaps: 0
  streamingMipmapsPriority: 0
  grayScaleToAlpha: 0
  generateCubemap: 6
  cubemapConvolution: 0
  seamlessCubemap: 0
  textureFormat: 1
  maxTextureSize: 2048
  textureSettings:
    serializedVersion: 2
    filterMode: 0
    aniso: -1
    mipBias: -100
    wrapU: 1
    wrapV: 1
    wrapW: -1
  nPOTScale: 0
  lightmap: 0
  compressionQuality: 50
  spriteMode: 2
  spriteExtrude: 1
  spriteMeshType: 1
  alignment: 0
  spritePivot: {x: 0.5, y: 0.5}
  spritePixelsToUnits: 64
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
  spriteGenerateFallbackPhysicsShape: 1
  alphaUsage: 1
  alphaIsTransparency: 1
  spriteTessellationDetail: -1
  textureType: 8
  textureShape: 1
  singleChannelComponent: 0
  maxTextureSizeSet: 0
  compressionQualitySet: 0
  textureFormatSet: 0
  applyGammaDecoding: 1
  platformSettings:
  - serializedVersion: 3
    buildTarget: DefaultTexturePlatform
    maxTextureSize: 2048
    resizeAlgorithm: 0
    textureFormat: -1
    textureCompression: 0
    compressionQuality: 50
    crunchedCompression: 0
    allowsAlphaSplitting: 0
    overridden: 0
    androidETC2FallbackOverride: 0
    forceMaximumCompressionQuality_BC6H_BC7: 1
  - serializedVersion: 3
    buildTarget: Standalone
    maxTextureSize: 2048
    resizeAlgorithm: 0
    textureFormat: -1
    textureCompression: 0
    compressionQuality: 50
    crunchedCompression: 0
    allowsAlphaSplitting: 0
    overridden: 0
    androidETC2FallbackOverride: 0
    forceMaximumCompressionQuality_BC6H_BC7: 1
  spriteSheet:
    serializedVersion: 2
    sprites:
    - serializedVersion: 2
      name: Waterfall Spring@64x64_0
      rect:
        serializedVersion: 2
        x: 0
        y: 192
        width: 256
        height: 192
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 02305410000000000800000000000000
      internalID: 21300000
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Waterfall Spring@64x64_1
      rect:
        serializedVersion: 2
        x: 256
        y: 192
        width: 256
        height: 192
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 22305410000000000800000000000000
      internalID: 21300002
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Waterfall Spring@64x64_2
      rect:
        serializedVersion: 2
        x: 512
        y: 192
        width: 256
        height: 192
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 42305410000000000800000000000000
      internalID: 21300004
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Waterfall Spring@64x64_3
      rect:
        serializedVersion: 2
        x: 768
        y: 192
        width: 256
        height: 192
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 62305410000000000800000000000000
      internalID: 21300006
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Waterfall Spring@64x64_4
      rect:
        serializedVersion: 2
        x: 0
        y: 0
        width: 256
        height: 192
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 0e8d09560b00b8bc0800000000000000
      internalID: -3779926704629163808
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Waterfall Spring@64x64_5
      rect:
        serializedVersion: 2
        x: 256
        y: 0
        width: 256
        height: 192
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 58749cf0832b9d5f0800000000000000
      internalID: -731357510618232955
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Waterfall Spring@64x64_6
      rect:
        serializedVersion: 2
        x: 512
        y: 0
        width: 256
        height: 192
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: fc097977df88670a0800000000000000
      internalID: -6884164358174699313
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Waterfall Spring@64x64_7
      rect:
        serializedVersion: 2
        x: 768
        y: 0
        width: 256
        height: 192
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: c491d785ba1540d60800000000000000
      internalID: 7855493446406838604
      vertices: []
      indices: 
      edges: []
      weights: []
    outline: []
    physicsShape: []
    bones: []
    spriteID: 333752c8697e06d49ab29cb87f1bcb55
    internalID: 0
    vertices: []
    indices: 
    edges: []
    weights: []
    secondaryTextures: []
  spritePackingTag: 
  pSDRemoveMatte: 0
  pSDShowRemoveMatteOption: 0
  userData: 
  assetBundleName: 
  assetBundleVariant: